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Work is Progressing (Beta Revised Edition)

January 25, 2012

Though the blog has not been updated for a while, work has progressed with development of the revised Beta Edition for Wyverns & Warlocks.

Volume I is almost near completion, weighing in at over 190 pages, this is a major update to the original beta edition release. When finished this volume will be an estimated 200 pages of core mechanics and general setting information. This expanded version of what was originally called the Player’s Handbook includes a completely revamped list of spells, new race and class options, a streamlined game mechanic, and a return to the traditional 3-18 attribute score range. The level 10 level-cap has been removed, players may now advance their characters all they way to level 20.

Volume II, follows not far behind with over 160 pages written, and many more pages in the pipeline. Volume II will serve as the Games Masters guide, and when finished will weight in at an estimated 220 pages, giving the Games Master (aka Storyteller) all the material they will need to run a campaign using Wyverns & Warlocks, including a detailed bestiary with creatures that fully scalable from level 1 to 20.  Full advice on setting up single adventures, full adventure paths, and soapbox style campaigns. A fully usable campaign setting with enough detail to give any campaign a kick start to top gear.

Once both volumes are fully drafted, an initial test drive release will be available to a limited audience. Whilst this version is under review, work will commence on the artwork. A full version of Wyverns & Warlocks will be available later this year. Exact date to be confirmed. A short collection of pre-generated adventures will follow as soon as possible.

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